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Under PPS Restart Script

restarts game automatically when you go too slow


Installer dette script?
// ==UserScript==
// @name         Under PPS Restart Script
// @namespace    http://tampermonkey.net/
// @version      0.3
// @description  restarts game automatically when you go too slow
// @author       Oki
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// ==/UserScript==
/**************************
Under PPS Restart Script
**************************/
(function() {
window.addEventListener('load', function(){
localStorage.restartOption = localStorage.restartOption || "0";
localStorage.restartThreshold = localStorage.restartThreshold || "0";
var pbOption = document.createElement("table");
pbOption.innerHTML = `<tbody><tr><td><input name='group'onclick="localStorage.restartOption=0"id='soundPPS'type="radio"><label for="soundPPS">Play a sound</label></td><td><input onclick="localStorage.restartOption=1" id='restartPPS' name='group' type="radio"><label for="restartPPS">Restart the run</label></td></tr><tr><td colspan="2"><span>when PPS goes below <input oninput='localStorage.restartThreshold=this.value'id='threshold'style="width:50px"></span></td></tr></tbody><br>`
tab_other.appendChild(pbOption)
document.getElementsByName("group")[+localStorage.restartOption].checked = 1
threshold.value = localStorage.restartThreshold
var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
if(typeof getParams != "function"){var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}}
function afterRoundStart() {
window.soundAlreadyPlayed = false;
}
var placeBlockFunc = Game['prototype']["startReadyGo"].toString()
placeBlockFunc =  trim(placeBlockFunc) + trim(afterRoundStart.toString())
Game['prototype']["startReadyGo"] = new Function(placeBlockFunc);
function afterPlaceBlock() {
if(0<threshold.value&&this['clock']>5){
if(this['getPPS']()<+threshold.value&&0!=this['getPPS']()){
if(document.getElementsByName("group")[0].checked&&+localStorage.SE){
var a=new Audio("https://jstris.jezevec10.com/res/se0/fault.wav");
if(vol=document.getElementById("vol-control").value)
a.volume=vol/100;
if(!soundAlreadyPlayed) {
a.play()
soundAlreadyPlayed = true;
}
}
else {
this.GameOver();
this['startPractice'](1)
}
}
};
};
var placeBlockFunc = Game['prototype']["placeBlock"].toString()
var params2 = getParams(placeBlockFunc)
placeBlockFunc =  trim(placeBlockFunc) + trim(afterPlaceBlock.toString())
Game['prototype']["placeBlock"] = new Function(...params2, placeBlockFunc);
});
})();