sounds by Akira
// ==UserScript== // @name Akira's Nullpomino Sound Pack // @namespace http://tampermonkey.net/ // @version 0.14 // @description sounds by Akira // @author Akira, Eddie // @match https://*.jstris.jezevec10.com/* // @grant none // @license MIT // ==/UserScript== (function() { function CustomSFXset(){ this.volume=1; this.lock={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_lock.wav",abs:1}; this.ready={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_ready.wav",abs:1,set:1}; this.go={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_go.wav",abs:1,set:0}; this.died={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_died.wav",abs:1,set:1}; this.hold={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_hold.wav",abs:1,set:0}; this.move={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_move.wav",abs:1,set:0}; this.linefall={url:"blank.wav",abs:1,set:0}; this.comboTones={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_combo.mp3",abs:1,set:2,duration:2000,spacing:500,cnt:15}; }; window.addEventListener('load', function(){ //Next Piece Sounds var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a} Game['pieceSoundsTGM'] = []; var srcs = [ "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_i.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_o.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_t.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_l.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_j.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_s.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_z.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_idk.wav" ]; Game['playSoundTGM'] = function(s) { if (!s.paused && s.currentTime > 0) { s.currentTime = 0; } else s.play(); } function a(s, b) { for (var i = 0; i < b.length; i++) { s.push(document.createElement("audio")); s[i].src = b[i]; s[i].volume = 0.8; } } a(Game['pieceSoundsTGM'], srcs); var uqbFunc = Game['prototype']['updateQueueBox'].toString() uqbFunc = "Game['playSoundTGM'](Game['pieceSoundsTGM'][this.queue[0].id]);" + trim(uqbFunc) Game['prototype']['updateQueueBox'] = new Function(uqbFunc); //Jstris SFX CustomSFXset.prototype = new BaseSFXset; loadSFX(new CustomSFXset); //Jstris Block Skin Change loadSkin("https://i.imgur.com/ZaXgGVa.png",32); loadGhostSkin("https://i.imgur.com/zyeqsgp.png",32); //Jstris Custom Background Image document.head.getElementsByTagName("style")[0].innerHTML=""; document.body.style.backgroundImage="url('https://i.imgur.com/mIUIZ4N.png')"; document.body.style.backgroundSize="100%"; document.getElementById("app").style.backgroundColor="rgba(0, 0, 0, 0)"; document.getElementById("app").style.height="1000px"; /************************** Rotation Sounds Script **************************/ Game['rotationSounds'] = [ "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_rotate.wav", //rotate left "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_rotate.wav", //rotate right "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_rotate.wav" //rotate 180° ]; Game['rotationVolumes'] = [1,1,1] localStorage.evVol=localStorage.evVol||"100" Game["rArray"]=[]; Game["rotationSounds"].map((x,i)=>{if(Game['rotationSounds'][i]){Game["rArray"].push(document.createElement("audio"));Game["rArray"][i].src=x}else{Game["rArray"].push(null)}}) window.playRotSound = function(S){s=Game.rArray[S];!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['rotationVolumes'][S]*localStorage.evVol/100,s.play())} var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a} var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params} var rotFunc = Game['prototype']['rotateCurrentBlock'].toString() var rotParams = getParams(rotFunc) var rotInsert = 'var rotPos=[0,0,1,2]['+rotParams[0]+'+1];console.log(rotPos);Game.rArray[rotPos]&&playRotSound(rotPos);' rotFunc = rotInsert + trim(rotFunc) Game['prototype']['rotateCurrentBlock'] = new Function(...rotParams, rotFunc); /************************** Special Events Script **************************/ Game['eventSounds'] = [ "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_tspinsingle.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_tspinmini.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_clear1.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_tspindouble.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_clear2.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_clear3.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_tspintriple.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_clear4.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_clear5.mp3", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_perfectclear.wav", //no sound exists for Nullpo "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_tspindouble.wav", "https://ecdldaiiere.github.io/Eddiez-Soundz/Akira_clear4.wav" ]; Game['eventVolumes'] = [1,1,1,1,1,1,1,1,1,1,1,1] window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","CLEAR5","PERFECT_CLEAR"] window.enableB2B = true; Game["latestEv"]="";Game["sArray"]=[];localStorage.evVol=localStorage.evVol||"100";window.b2bBefore=false; Game["eventSounds"].map((x,i)=>{if(Game['eventSounds'][i]){Game["sArray"].push(document.createElement("audio"));Game["sArray"][i].src=x}else{Game["sArray"].push(null)}}) var evVol = document.createElement("tr"); evVol.innerHTML = `Special Events vol: <input id="volControl3" oninput="localStorage.evVol=volControl3.value;volSetting3.innerHTML=volControl3.value+'%'" type="range" min="0" max="100" value="`+localStorage.evVol+`" step="1" style="width:150px;display:inline-block;padding-top:9px"> <span id="volSetting3">`+localStorage.evVol+`%</span>` tab_sound.appendChild(evVol); if(typeof playSound != 'function') { window.playSound = function(S){s=Game.sArray[S];console.log(s);!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['eventVolumes'][S]*localStorage.evVol/100,s.play())} } window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","CLEAR5","PERFECT_CLEAR"] if(typeof trim != "function"){var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}} if(typeof getParams != "function"){var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}} var clcFunc = Game['prototype']['checkLineClears'].toString() var clcParams = getParams(clcFunc) searchFor = "[_" + clcFunc.split("switch")[1].split("]][_")[2] events.map((x,i)=>{ replacement = searchFor.replace("[","[Game['btb']=this['isBack2Back'],console.log('"+x+"'),Game['latestEv']='"+x+"',") clcFunc=clcFunc.replace(searchFor,replacement) }) Game['prototype']["checkLineClears"] = new Function(...clcParams, trim(clcFunc)); var psFunc = Game['prototype']['playSound'].toString() var psParams = getParams(psFunc); psFunc = ` if(Game["latestEv"]){ sIndex=events.indexOf(Game["latestEv"]); console.log(sIndex) sound=sIndex;enableB2B&&Game.btb&&~[0,1,3,5,7,8].indexOf(sIndex)&&(sound=10+ +(7==sIndex)); console.log(sound); Game.sArray[sound]&&playSound(sound); Game["latestEv"]=""; }` + trim(psFunc) Game['prototype']['playSound'] = new Function(...psParams, psFunc); localStorage.mainVol = localStorage.mainVol || "100" document.getElementById("settingsSave").addEventListener("click", function(){ localStorage.mainVol=document.getElementById('vol-control').value }, false); Settings['prototype']['volumeChange'](+localStorage.mainVol) } )(); })();