Check if you have still muted somebody.
// ==UserScript== // @name Muted users // @namespace arreloco // @description Check if you have still muted somebody. // @include http://www.kongregate.com/games/* // @version 0.0.1.20160306133130 // ==/UserScript== function init() { var dom; try{ if(unsafeWindow){ dom = unsafeWindow; } else { dom = this; } }catch(e){ dom = this; } var holodeck = dom.holodeck; //Credit goes partially to Ventero for this command holodeck.addChatCommand("get_muted", function(l,n){ var matchArr1 = n.match(/^\/\S+\s+(\d+)/), roomDetails = l.chatWindow(), countArr = []; var muted_people = roomDetails._mutings; var mutedArr = new Array(); for(var i in muted_people){ mutedArr.push("<a target='_blank' href='http://www.kongregate.com/accounts/"+[i]+"'>"+[i]+"</a>"); } var txt = mutedArr.toString(); for(var i in muted_people){ txt = txt.replace(","," - "); } l.activeDialogue().displayUnsanitizedMessage("Muted Users", (txt?txt:"You have no one muted."), {"class":"whisper received_whisper"}, {non_user: true}); return false; }) holodeck._chat_commands.muted = holodeck._chat_commands.get_muted; }//end init() setTimeout(init,0);