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Kirka.io Name and Level Changer

Menu and In game Lvl And Username/Level Changer


Install this script?
// ==UserScript==
// @name         Kirka.io Name and Level Changer
// @namespace    https://discord.gg/HbvVzhsHz
// @version      6.0
// @description   Menu and In game Lvl And Username/Level Changer
// @author       Jaguar
// @match        https://kirka.io/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=kirka.io
// @grant        none
// @license MIT
// ==/UserScript==
//----------------------------------------------
// Discord: https://discord.gg/HbvVzhsHzj //
//----------------------------------------------
const customUsername = "Jaguar"; // Custom Username
const ClanTag = "i love voxiom" // Custom Clan
const Level = "420" // Custom Level
function replaceText(node, username) {
const replacedText = node.textContent.replace(new RegExp(username, 'gi'), customUsername);
node.textContent = replacedText;
}
function handleMutation(mutationsList, username) {
for (let mutation of mutationsList) {
if (mutation.type === 'childList') {
const walker = document.createTreeWalker(mutation.target, NodeFilter.SHOW_TEXT, null, false);
while (walker.nextNode()) {
const node = walker.currentNode;
if (node.textContent.includes(username)) {
replaceText(node, username);
}
}
}
}
}
function observer(username) {
const observer = new MutationObserver(mutationsList => handleMutation(mutationsList, username));
observer.observe(document.body, { childList: true, subtree: true });
}
function Check() {
const user = document.querySelector('div[data-v-c5d917c8].nickname');
if (user) {
const username = user.textContent;
observer(username);
user.textContent = customUsername;
} else {
setTimeout(Check, 1); // Loop if Not Found Since  Loading times ✅😊🤣😂🤣❤❤❤🤣
}
}
window.addEventListener("load", Check);
function LVLANDCLAN() {
const levelsElement = document.querySelector('.levels');
const clanTagElement = document.querySelector('.clan-tag');
const levelValueElement = document.querySelector('.level-value');
if (levelsElement) levelsElement.textContent = Level;
if (clanTagElement) clanTagElement.textContent = ClanTag;
if (levelValueElement) levelValueElement.textContent = Level;
}
setInterval(LVLANDCLAN, 1);