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Sploop.io Text Colour Changer [Menu on "O" key]

press "o" ingame! (Reload the page or switch server after selecting colour)


Install this script?
// ==UserScript==
// @name         Sploop.io Text Colour Changer [Menu on "O" key]
// @namespace    http://tampermonkey.net/
// @version      2024-03-12
// @description  press "o" ingame! (Reload the page or switch server after selecting colour)
// @author       fizzixww
// @match        https://sploop.io/
// @icon         https://i.postimg.cc/T190gtSm/lootbox.png
// @license MIT
// @grant        none
// ==/UserScript==
(function() {
'use strict';
let textColor = localStorage.getItem('textColor') || '#3A58FE';
let colorPickerVisible = false;
const { fillText } = CanvasRenderingContext2D.prototype;
CanvasRenderingContext2D.prototype.fillText = function(text, x, y, maxWidth) {
this.fillStyle = textColor;
fillText.call(this, ...arguments);
};
function toggleColorPickerMenu() {
if (!colorPickerVisible) {
const colorPickerMenu = document.createElement('div');
colorPickerMenu.id = 'colorPickerMenu';
colorPickerMenu.style.position = 'fixed';
colorPickerMenu.style.top = '10px';
colorPickerMenu.style.left = '10px';
colorPickerMenu.style.background = 'white';
colorPickerMenu.style.padding = '10px';
colorPickerMenu.style.border = '1px solid #ccc';
colorPickerMenu.style.zIndex = '9999';
const colorPickerLabel = document.createElement('label');
colorPickerLabel.textContent = 'Font Color:';
colorPickerLabel.style.marginRight = '5px';
const colorPickerInput = document.createElement('input');
colorPickerInput.type = 'color';
colorPickerInput.value = textColor;
colorPickerInput.addEventListener('change', function() {
textColor = colorPickerInput.value;
localStorage.setItem('textColor', textColor);
const canvas = document.getElementById("game-canvas");
const ctx = canvas.getContext("2d");
ctx.fillStyle = textColor;
});
const gradientButton = document.createElement('button');
gradientButton.textContent = 'Cool Gradient Colour';
gradientButton.addEventListener('click', function() {
textColor = createGradient();
localStorage.setItem('textColor', textColor);
const canvas = document.getElementById("game-canvas");
const ctx = canvas.getContext("2d");
ctx.fillStyle = textColor;
});
const instructionText = document.createElement('p');
instructionText.textContent = 'Die and switch servers to change font instantly';
instructionText.style.fontSize = '12px';
instructionText.style.marginTop = '10px';
colorPickerMenu.appendChild(colorPickerLabel);
colorPickerMenu.appendChild(colorPickerInput);
colorPickerMenu.appendChild(document.createElement('br'));
colorPickerMenu.appendChild(gradientButton);
colorPickerMenu.appendChild(instructionText);
document.body.appendChild(colorPickerMenu);
colorPickerVisible = true;
} else {
const colorPickerMenu = document.getElementById('colorPickerMenu');
colorPickerMenu.remove();
colorPickerVisible = false;
}
}
function createGradient() {
const canvas = document.getElementById("game-canvas");
const ctx = canvas.getContext("2d");
const grd = ctx.createLinearGradient(0, 0, canvas.width, canvas.height);
grd.addColorStop(0, '#affcaf');
grd.addColorStop(0.1, '#12dff3');
grd.addColorStop(0.2, '#70a2ff');
grd.addColorStop(0.3, '#ff2e63');
grd.addColorStop(0.4, '#f8d800');
grd.addColorStop(0.5, '#ff2e63');
grd.addColorStop(0.6, '#70a2ff');
grd.addColorStop(0.7, '#12dff3');
grd.addColorStop(0.8, '#affcaf');
return grd;
}
document.addEventListener('keydown', function(event) {
if (event.key === 'o' || event.key === 'O') {
toggleColorPickerMenu();
}
});
})();