Disables the Timer on Memrise.com
The console errors don't matter so long as the script is functional.
I'll revisit it if I need to when Memrise moves to Decks.
It matters to me, since I can't find my own console.log texts within all those errors ... ^^Well, I fixed it for me. I just wanted to let you know.
console errors
Got a lot of console errors, so I added some if-checks until no more errors occured.function callback() {MEMRISE.garden._events.pause0;if(MEMRISE.garden.session !== null && typeof MEMRISE.garden.session.timer !== "undefined") MEMRISE.garden.session.timer.countdown = false;if(typeof MEMRISE.garden.$speedbg !== "undefined") MEMRISE.garden.$speedbg[0] = "";//MEMRISE.garden.$speedtimer = {}}